Shooting interval is expressed in this form : 1/((value of interval attribute)*(value of unit(SR or MR) attribute))
Shooting interval is expressed in this form : (value of interval attribute)/(value of unit attribute)
Detailed specification of bodily weapon skill
Detailed specification of bodily shot weapon skill
Detailed specification of skill
success rate modification factor about encumblance of equipments
ENC = @size_code * round(@base_enc * 0.4) * 0.5 + @base_enc
[example] cloth: 0, thin leather: 1, thick leather: 2, cuirbouilli: 3, bezant: 4, ring mail: 5, lamellar: 6, scale: 6, chain mail: 7, brigandine: 7, plate: 8
price/enc[example] cloth: variable, thin leather: 20, thick leather: 20, cuirbouilli: 45, bezant: 70, ring mail: 110, lamellar: 200, scale: 120, chain mail: 240, brigandine: 200, plate: 270
Market price pattern in RQ
Market price pattern in RQ
| pattern |
wild land |
frontier |
city |
metropolis |
| metro-A |
(none) |
(none) |
x2.5(25%) |
x1 |
| metro |
x15(25%) |
x6(50%) |
x2.4 |
x1 |
| city-A |
(none) |
(none) |
x1 |
x1 |
| city-B |
(none) |
x2.4 |
x1 |
x1 |
| city |
x6(25%) |
x2.4(50%) |
x1 |
x1 |
| city-C1 |
x6(25%) |
x2.4 |
x1 |
x1 |
| city-C2 |
x6 |
x2.4 |
x1 |
x1 |
| city-D |
x2 |
x2 |
x1 |
x1 |
| standard-A |
x1 |
x1 |
x1 |
x8 |
| standard-B |
x1 |
x1 |
x1 |
x3 |
| standard-C |
x1 |
x1 |
x1 |
x1.4 |
| standard |
x1 |
x1 |
x1 |
x1 |
| food-A |
(none) |
(none) |
x1 |
x2.5 |
| food |
x1 |
x1 |
x1 |
x2.5 |
| frontier-A |
x1 |
x1 |
x2 |
x5 |
| frontier |
x1 |
x1 |
(none) |
(none) |
- order
- The Item made to order.
- none
- Not for sale.
[example] cloth: 2.5, thin leather: 3.5, thick leather: 5.0, cuirbouilli: 5.0, bezant: 7.5, ring mail: 10.0, lamellar: 18.0, scale: 20.0, chain mail: 20.0, brigandine: 22.0, plate: 25.0
floor((SIZ - 6) * 0.2) - 1
Market price pattern in RQ
Market price pattern in RQ
| pattern |
wild land |
frontier |
city |
metropolis |
| metro-A |
(none) |
(none) |
x2.5(25%) |
x1 |
| metro |
x15(25%) |
x6(50%) |
x2.4 |
x1 |
| city-A |
(none) |
(none) |
x1 |
x1 |
| city-B |
(none) |
x2.4 |
x1 |
x1 |
| city |
x6(25%) |
x2.4(50%) |
x1 |
x1 |
| city-C1 |
x6(25%) |
x2.4 |
x1 |
x1 |
| city-C2 |
x6 |
x2.4 |
x1 |
x1 |
| city-D |
x2 |
x2 |
x1 |
x1 |
| standard-A |
x1 |
x1 |
x1 |
x8 |
| standard-B |
x1 |
x1 |
x1 |
x3 |
| standard-C |
x1 |
x1 |
x1 |
x1.4 |
| standard |
x1 |
x1 |
x1 |
x1 |
| food-A |
(none) |
(none) |
x1 |
x2.5 |
| food |
x1 |
x1 |
x1 |
x2.5 |
| frontier-A |
x1 |
x1 |
x2 |
x5 |
| frontier |
x1 |
x1 |
(none) |
(none) |
- order
- The Item made to order.
- none
- Not for sale.
Equipments
Entourage
Item list